Content:
- gain knowledge on digital security;
- educational videos to promote the game and digital security aspects specially designed for secondary school pupils;
- game environment platform with instructions on how to play the Game.
Lesson 1 Cybersecurity theory
- Lesson plan 1
- Presentation
- Teacher additional reading material (needed to explain the presentations)
- Student printout (self-evaluation)
- Student printout (who is who)
- A Guide on Cyber Security
- Additional teacher reading material (Report O1 and Report 03)
Lesson 2 Cyber4School pre-game
- Lesson plan 2
- Presentation
- Teacher additional reading material (needed to explain the presentations)
- Storyline of the DigiSchool game
- Presentation about the game environment
- Student printout (evaluate your gamer type)
- Additional teacher reading material (Report O1)
Lesson 3 Cyber4School game
- Lesson plan 3
- Student printout (Book of Instructions)
- The small Book of Terms and Instructions
- Playing the game (instructions and the link to the game environment)
- Feedback survey
Lesson 4 Wrap up after the game (under development)
- Lesson plan 4
- Presentation
- Teacher additional reading material (needed to explain the presentations)
- Student printout (Analyse yourself)
- Certificate of Participation (to be downloaded, printed, and signed)